Why should I care what happens to Anita Sarkeesian? She’s just a fake internet celebrity. Don’t you think it’s more important that we concentrate more on the people closer to us, than focus on internet non-issues?
This is why I try to spend less time online. Because there’s so much nonsense to get caught up in. I don’t even care about her views on games. If she was shot tomorrow, I might feel a little sad, but it wouldn’t ruin my day. I just don’t know her.
Thank you for replying to this, it does give me ample opportunity and cause to clarify. Anita Sarkeesian is not the issue here—she’s a symptom of the problem, the disease that is a part of far too many cultures, definitely including video gaming. Sarkeesian is one person. Whether you classify her as a “fake internet celebrity,” the fact remains that for speaking out about the (sometimes deplorable) treatment of female characters in gaming, she’s received threats of physical violence and death—threats that have extended even to people who just associate with her.
But you know, Anita is just a commenter. That sort of thing doesn’t happen to women who are actually, you know, part of the video game industry, right? I wish that was the case. Take, for instance, Jenn Frank, a games Journalist who has written for numerous publications and even did voices in games like Super Hexagon. She quit the games industry over harrassment she received, including doxxing (publishing personal information about someone online in order to make harassment even easier and more dangerous.) Want closer to the core of games? Jennifer Hepler, a writer at Bioware, received not only a slew of insults, such as those about her weight (calling her “Hamburger Hepler”) but also death threats which were extended to her family, including children. Who threatens to kill a child over something like this? Or Zoe Quinn. Last December, long before the debunked accusations that went on during GamerGate, she submitted Depression Quest on Steam and received her fair share of the female hatred pie, right down to sexually harrassing phone calls at her house. You can find stories like these all over the internet.
If you’d rather focus on people close to you than worry about these others, that’s fine by me, I even understand and respect that. What are total strangers compared to close friends and family? But my entire point is that this behavior is potentially everywhere that gaming (and other activities) is. If people see it happen and you can’t, or won’t lift a digital finger to help squash it, all we have to look forward to is a future with less women who are willing to make video games. And if you think that women haven’t ever been behind games that are worth playing, or that it wouldn’t be a loss if they all up and left, then you must not have ever played River Raid, or Centipede, or M.U.L.E., or King’s Quest, or, more recently, Portal.